(To be fair, the FilterBlade team do a damn good job trying to make its system intuitive.)īecause the interactions with passives and gems are soooo full of holes. ![]() (Don't believe me? Hold down Alt and see how much you've been filtering.) Later on, you'll want to customize it with this highly complex and highly intimidating filter system. Even then, you need to dive into other example builds to get an idea of where to go, or full-on "netdecking".Īt the very least, you need to download the default set, because this game shits out more metric tons of useless junk than any other game I've ever witnessed. ![]() There are so many things wrong with what this game doesn't show you, and how much outside knowledge is required.įor example, here's what you need to have just to start off with your first character:īecause trying to figure out the passive tree on your own is going to gimp your character so goddamn fast without planning. But, the complexity does not come with its own intuitiveness. I'm a fairly new player, and got into the game because I like the complexity. I often have six wiki pages up, have played for a couple thousand hours over two years, and I still didn't know this about Kaoms roots. This game is insane for how much there is to know.
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